![]() Merged PR #239 (Fixed swapped death notifications/join and leave notifications permissions.).Merged PR #238 (OneSync Infinity fixes).Merged PR #237 (Increased max distance to lock car doors (personal vehicle menu)).For some people this caused massive FPS drops, this change should solve that. This function recently started to cause issues due to a GTA V bug. New: Add confirmation prompt for replacing saved vehicle ( PR #263).New: Add missing DLC vehicles ( PR #258).Improvement: Updated server/client dependencies again, it's been a while!.Instead of 0.3-0.4ms it should now idle around 0.1ms for those people. Improvement: Improve performance for players that aren't allowed to use vMenu at all (ie with the staff only setting).Fix: Fix faraway spectate teleporting/GPS routes ( PR #262).Fix: Use correct female inheritance for MP peds ( PR #261).Fix: Fix instructional buttons not scaling to >16:9 resolutions ( PR #259).Fix: Some internal calls weren't awaited when spawning vehicles.It just caused crashes and performance issues. Note: None of this resulted in players being able to access things they shouldn't have access to. This caused some tick functions to crash, resulting in a severe loss of performance. ![]() This was caused by some performance improvements I've made in the past, in combination with server owners who setup their permissions in a way that non-staff players still had access to some of the menu's functions, but weren't allowed to access it because of their missing staff permission. Fix: Various permission bugs regarding staff only mode.Fix: Default Radio Station typo ( PR #256).This update contains mainly bug fixes and performance improvements, as well as the latest DLC vehicles. Thanks for all the community provided pull requests ❤️! It's great to see that people are still interested in keeping this resource up to date. Deleted the old GitHub Issues Template for feature request.Updated the CitizenFX client/server libraries.Cleaned up the code, and made some readme/license changes.New: Added 'Keep Player Head Props' setting that will allow players to keep their head props stay attached if the player is hit or pushed.New: Added 'No Helicopter Turbulence' option in the Vehicle Options menu (this uses the permission of NoPlaneTurbulence).New: Added Chameleon Colours for supporting vehicles.New: Added gallery options to Recording Options submenu.New: Added new content from San Andreas Mercenaries (mp2023_01) DLC.Added new destroy vehicle engine option.New: Added new content from The Criminal Enterprises, The Contract and LS Drug Wars DLCs (mpsum2, mpsecurity, mpchristmas3).Improved: Better performance of Location Display (PLD).Fix: NewLoadSceneStart now stops in the teleport method. ![]() Here's a list of all the changes in this update.
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